AER: Memories of Old Review

  • Dev: Forgotten Key
  • Pub: Daedalic Ent.
  • Release Date: 25/10/17
  • PEGI/ESRB: 7/E
  • Players: 1
  • Size: 1.4 GB
  • Category: Action Adventure
  • Price: £11.99/$14.99/€14.99
  • AER: Memories of Old is an open world indie by Forgotten Key and published by Daedalic Entertainment. You’re thrown into a world that has been literally torn apart and now is made up of floating islands to be explored in an effort to save the world or what’s left of it. To be perfectly honest, it’s not a game that’s in my wheelhouse. I’m more of a shooters/explosions type of gamer not a puzzler. I also have attention issues like most gamers (guy gamers specifically) and often skip the dialogues. Well you can’t do that here.

    The story is incredibly important to pay attention to otherwise you can get lost like I did. I ended up flying around for a while (which is pretty fun) until I found where I needed to go. I also got yelled at by a friend because SHE knew exactly what to do when I mentioned I didn’t know what my current objective was. Enough about me, onto the game! Like I mentioned you’re thrown into a world of floating islands which is visually amazing to see all these islands floating around. You get from island to island by transforming into a bird and flying to them exploring and solving puzzles. The flying controls are nice as are the general controls.

    Landing can be tricky at times partly because of the animation seems to throw you forward a little bit causing me to miss a couple islands but it’s easy enough to transform back into a bird and get back. In your exploring you’ll come across the shadows of people who have either died or experienced some sort of events from the past. These aura’s (as best I can describe them) help tell the story of what happened at particular places. To see what these aura’s need to tell you you’re equipped with a magical lantern that not only shows them it is essential in solving the many puzzles and mysteries you come across in the many temples and caverns in the world.

    The game reminds me a bit of a mix of Myst with it’s puzzles and the movie Dragon Hunters with the exploded worlds and the need to save it. The change of pace from most current high action games is nice, you can get lost in flying around for a long time without the fear and stress of dying or screwing up your gameplay. The polygon graphics are nice but at times I felt myself looking for a bit more. specifically eyes. Auk, the main character, has no eyes which is a little creepy but I imagine if they wanted to stay with the polygon theme she may have ended up looking like a pumpkin. Maybe that should be a DLC option! All-in-all the game is a good play if that’s what you’re in to. If you’re on the fence about it, I’d say get it. You won’t be disappointed.

    A download code was provided for this review by the developer/publisher

    About The Author



    Gamer since Atari 2600. Made out with a NES Cartridge before a girl! Father of two and can't be prouder!

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