Developed by Z4G0 and punblished by Merge Games, Albedo: Eyes from Outer Space is an action & adventure puzzle game.’Play as John T. Longy, a night-watchman at JUPITER, a secret base, set in an old, partially abandoned research facility in a remote countryside location. JUPITER is the main laboratory of the OLYMPUS GROUP. Scientists are conducting research on SPACE and TIME, but perhaps there is more to the experiments than meets the eye…’
The game opens with a usual boring night for the character until a blackout and collapse of the floor throws you into the basement with something banging on the door. Now, here you’ll come to grips with the basic controls and how the game is going to work; however, there is a lot more to the game than what it lets on. Now, where in most other games this would ruin the player’s experience in Albedo the lack of guidance for the player makes the game a lot more rewarding. After figuring out how to open the door, you’ll be greeted by a strange creature that is basically an eye with green tentacles coming from it and from then on you’re on your own to figure out what is going on and why these creatures are attacking the facility where you work.
The majority of the gameplay in Albedo is puzzle based, however there are some areas where the FPS element will come in and you have to shoot/fight the invaders head on. Puzzles are what this game is made for though. Many, if not all of the game’s puzzles require a lot of exploration and thinking from players; the solution to them won’t be easy to figure out but they are very rewarding and satisfying when you do figure out how to complete the puzzles. Some of them require literal thinking and others require you to think outside the box a little but that combined with the overly jolly narration of the player character is what gives Albedo its appeal. There is a lot of comedy in Albedo along with references to other sci-fi related things, a major reference I noticed was one to Star Wars in one of the game’s cutscenes.
In terms of visuals and soundtrack the game is brilliant especially considering it has all been done by one person. The visuals are definitely a step above the audio in the game but that is only down to some of the gun sound effects not being as good as you would think they would be considering the quality of everything else in the game but besides that it is brilliant. There are only a handful of issues I have with Albedo and they are all very minor ones at that. My first issue is that as mentioned before some of the sound effects aren’t as good of a standard as some of the others in the game which is a bit weird but completely understandable considering the development of the game.
Secondly, is that there are a few bugs where some things may fly across the room if they are dropped which is both funny and annoying since if an important puzzle piece flies away (and some are really small) you’re going to have a tough time. Finally, is the re-playability. Albedo is a puzzle game which means that once you learn the solution you’ll know what to do every time… Luckily Albedo is especially challenging and not all of the puzzle solutions will be remembered which will hinder even players on their second playthrough and onwards but even this will only slow them down a while and because of the games nature as a puzzle game it has limited replay value.