Animal Super Squad Review

Dev: DoubleMoose Games
Pub: Digerati
Released: 01/02/19
PEGI/ESRB: 3/E10+
Players: 1
Size: 394.2 MB
Price: £7.99/$9.99/€9.99
Xbox One X Enhanced: No

Animal Super Squad is a side-scrolling adventure game filled with wild and wacky courses to complete. Aside the main adventure mode there’s also a community area in which players can build, share and download custom made levels.

The adventure mode features 26 main levels split over three areas. You start out with a single character and vehicle, with others being unlocked as you play through. Characters are simply different skins, while each vehicle has a different ability. from boosts to propellers, they allow you to re-visit previous levels to find secrets such as unlockable hats, (though these are nothing more than collectibles), and bonus levels, some of which will feature collectibles too.

Gameplay is pretty straight forward, with typical controls for traversing levels, and are pretty easy to get to grips with. Completing levels is however a different story, there’s need for finesse and skill throughout the game, going full belt through a section that requires timing to avoid being detected for instance will have you forever respawning at the last checkpoint, there’s other times too where you’ll need to be pixel perfect, one example would be one particular level that requires you to activate gravity changing switches, boosting across gaps while sometimes driving backwards. it can become frustrating but that’s part and parcel of the appeal for this genre of game.

I did experience a couple of small bugs/issues while playing, the main one being that I would get stuck in a death loop during adventure mode, where I died just after hitting a checkpoint that would respawn me straight back into the same death. possibly just plain old bad luck, yet annoying as you are left with no other option but to restart the level. I also experienced a bug on one level where you travel through a pipe automatically, and I was being thrown out of it about halfway through, making me fall out of the level. This did correct itself after numerous attempts.

The main aspect of Animal Super Squad has to be the community focused custom levels. There’s a whole section dedicated to building and sharing your own custom levels, there’s loads of objects to play with and you can make your level as simple or as complex as you like, with the only restrictions being the area in which you can build, which is pretty large, and your own imagination alongside getting to grips with the editor itself. Pre-release the browser is full of simple levels, made to get achievements out of the way. There is however a featured levels section that contains some very well thought out levels that are worth checking out.

The longevity of Animal Super Squad will rely heavily on how active the level building community will be, there’s definitely enough building blocks etc for an almost infinite amount of levels to be made. Visually the game is good, colourful worlds with cartoon-like characters and objects set it off nicely. Audio is ok, nothing to shout about with simple music and sound effects throughout, though it’s fitting enough.

A copy of the game was provided for this review by the developer/publisher

7
Gameplay 7.5
Graphics 7.5
Audio 5
Replay Value 7
Value for Money 8
Animal Super Squad

Animal Super Squad provides a decent albeit short challenge in adventure mode, leaving the lifespan of the game up to how active the community is. Small issues aside though, I enjoyed my time with the game and I'm sure those that are into titles such as Trials will find some extra enjoyment especially if they can get into creating their own levels.

  • Plenty of options to create an infinite amount of levels.
  • Nice challenging gameplay that requires some skill and patience.
  • Some minor respawn and level issues.
  • Lifespan of the game will rely heavily on there being an active community.

About The Author



Gaming since the early 80's. Love survival horror and a real big fan of indie games!

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