Chime Sharp Review

Chime Sharp is a music puzzle game where you tessellate shapes to cover a grid, while a beatline reads those shapes as notes. As you cover the board the music builds to a beautiful crescendo of your own design. Check out our review to see if Chime Sharp is worth a look..

  • Dev: Ste Curran, Ground Shatter
  • Pub: Chilled Mouse
  • Release Date: 24/02/17
  • PEGI Rating: 3
  • Players: 1
  • Size: 919.5 MB
  • Category: Puzzle & Trivia
  • Price: £7.99
  • Chime Sharp combines basic block stacking mechanics popularized by games like Tetris and Lumines with an all star soundtrack to create an easy to pick up puzzler that is difficult to master. For those unfamiliar with the Chime Sharp’s predecessor, Chime, players are presented with a grid upon which they are required to stack 5 piece blocks of varying shapes in order to build 3×3 quads. With the creation of each quad, a timer is activated, and then it is up to the player to continue enlarging their quads before the time is up in order to rack up extra time and points. As the grid is covered with quads, the background music builds in intensity and complexity, going from nearly non existent to even having lyrics should the player get that far. Each of the sixteen levels in Chime Sharp features a unique song contributed by a variety of artists ranging from minimalist composer Steven Reich all the way to chiptune artists Chipzel and Shirobon, as well as the group Chvrches, culminating into a soundtrack unlike any other.

    Chime Sharp on Xbox One

    Chime Sharp, the sequel to 2009’s Chime. published and developed by Chilled Mouse.

    Within Chime Sharp’s sixteen levels are five available game modes, including Practice, Sharp, Strike, and Challenge. When starting a new level, only Standard and Practice mode are available, and the others can be unlocked by reaching coverage percentile goals.  Challenge mode offers grids that are more complicated to navigate that implements a classic ruleset, whereas Sharp mode removes the games initial time limit constraints and replaces it with a life system that can be depleted by leaving stray block fragments scattered around the grid. Lastly, Chime Sharp’s Strike mode provides the greatest challenge, forcing players to cover the grid in just ninety seconds and stray fragments left behind negatively effect the player’s final coverage score.

    Chime Sharp on Xbox One

    Some levels in Chime Sharp are unnecessarily difficult to do poor color choices for grids and blocks.

    While most of the levels on Chime Sharp are brightly colored and visually pleasing, some levels are negatively effected by the decision to make the colors of the blocks too similar to the color of the grid.  The levels that are affected by this design come across as being unnecessarily difficult, as it can be nearly impossible to keep up with the blocks and fragments that are scattered about.  There are no settings to adjust the colors in Chime Sharp, either, so players that are afflicted by color blindness may want to avoid it. That said, Chime Sharp has the potential to appeal to players who are looking for something they can pick up for short bursts of  play time without the commitment of progressing a story, while also being enjoyable enough that players will find themselves trying “Just one more time” to acquire a better coverage score.

    Gameplay 6
    Graphics 6.5
    Audio 8.5
    Replay Value 7.5
    Value for Money 6

    • Interesting take on block stacking genre
    • Unique soundtrack
    • 16 levels with 5 modes means lots of replay
    • Easy to pick up
    • Poor color schematics
    • Difficult to master

    About The Author

    Gamer mom and hobby farmer. Raising kids, chickens, and gamerscore!

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