Coffin Dodgers is developed by Milky Tea Studios and published by Wales Interactive. ‘Welcome to a suburban retirement village where all is not as it seems… After settling down to recover from the responsibilities of working life, the residents of Sunny Pines have been idling away the days, life could not be more tranquil. However, a creepy new resident, Mr Grim Reaper, looks set to turn retirement on its head… After years trawling the earth for souls to harvest, Mr Grim Reaper concludes Sunny Pines is where he’ll lay his hat; here he can harvest souls from the comfort of his rocking chair. However, seven of the sprightliest OAPs (old age pensioners) have other ideas and set out to prove that life for Grim at Sunny Pines definitely won’t be like shooting fish in a barrel.’
Coffin Dodgers is a dark comedic, fun racer in which players can race around the town of Sunny Pines as up to 8 characters, each with their individual back-stories. Players can choose from 7 pensioners with the 8th character being Death himself. Despite being able to choose all these different characters they offer nothing different in terms of gameplay besides looks. What can be changed and affects the gameplay however, is the mobility scooter on which you race. These upgrades affect different properties of your scooter and must be bought with coins earned by racing.
The racing is simple and has a Mario Kart vibe to it with power ups being picked up as you race through the tracks and each one offering different ways to beat your opponents. Another feature that is in the game though is the ability to hit the other pensioners off of their scooters by hitting them with a weapon; this weapon can be charged to deal more damage on knock them off the scooter with upgrades to increase the speed at which you gain power. Back to the racing though; it is very simple. Accelerating and turning will be all you have to worry about beside gaining power ups and getting 1st place. Besides that, there isn’t much else to the game and with no difficulty setting for the AI and the eventual fully upgraded scooter regardless of your performance, the game lacks challenge. This isn’t bad however since it isn’t a serious game anyway and it is mostly played for comedic value.
The rest of the game is fine though, it can appeal to anyone, has a decent amount to offer and despite the lack of a challenge it is still fun which is great. Players also have multiple game modes available to them so they can change their game up a bit. For single player you have Story; the main mode of the game and where you must go to upgrade your scooter. There is also Quick Race, Time Trial and Open World. Now, all of those are self explanatory but open world isn’t exactly what you might think. The entire game and all of its tracks are connected on a single map (which is cool) and open world allows you to race around the full extent of the map and mess around, playing races and Crazy Granddad, a mode in which players must race around the open world to checkpoints in a set time to gain more time and see how far they can get. Split Screen is also offered on the game with Explore (Open World) and Race being the only options available. Sadly there is no online.
With each race in the game, each track is unique offering 13 different ones for players to race their scooters around. These take place in 5 areas across Story mode with each area also offering individual soundtracks and visual styles for the track as you play. The visuals and soundtrack are rather nice and the nice, changing environments in a world which is all linked is very cool and different, especially for a racing game.