Cubikolor is developed by Fractal Box & Moving Player and published by Moving Player. ‘Immerse yourself in the world of Cubikolor! Move your Kube by matching the kolors of the sides and the platform to complete each level. Armed only with your logic and your Kube, move through the 150 levels outwitting the traps in the System, an evil, scheming entity, to confront the machine and pass the test!’
CubiKolor is a game that requires a lot of thinking ahead, and more importantly, patience. The first few levels are tutorials, which gradually introduce you the some of the game’s different elements. Controls are pretty simple using the right stick to move your camera around to get the perfect view of where you’re at on the level. You use the left stick to move the Kube, although this can be a little hit and miss depending on how the camera is angled and sometimes will result in the Kube moving in a different direction to which you intended.
You can, if you do make a wrong move, press the B button. This will rewind the last move you did and can be performed multiple times in a row if necessary. This is a very good way to practice levels and work out the correct way to move on to the next part of the level. Although, you wont be able to score a gold medal if you do use it, so once you’re confident enough to go for it, it is much simpler to just re-start the level and get gold.
To complete a level you must get the Kube on to the lock tile, some levels will have one and some multiple, more so later on in the game. This is where the patience comes in to play, as going in one direction to get a lock may be completely the wrong way to go, and you wont realise until your 5-10 minutes in, getting stuck and having to restart. the later levels may put some people off as they are quite complex and often require you to have the Kube in a certain position a fair few moves ahead. It can become frustrating, although you can press and hold the Y button for help, this will show some ghost Kubes on the level in various places showing you which direction the colours on the Kube should be facing when on that tile. Still leaving you to work out how to get it in to that position, but a help nonetheless.
Other elements in the game include coloured tiles that, move up when you match the same colour face to it on the cube, and move down when you match up a different colour. Grid tiles that disappear once you have moved over them making the previous part inaccessible, to name a couple. These extra tiles are often used in combination throughout the game, and again it all comes down to how much patience you have at figuring out how to traverse the level to finish it.
Playing in Klassic mode some levels also come with constraints, these will include either completing the level in so many moves or within a certain time limit, and occasionally both. if you’re brave enough you can switch the game over to Hardkore mode, where you play the same levels but all of them have constraints. These are pretty difficult, even the earlier levels will take a lot of practice. Although for both game modes, there’s a definite sense of satisfaction when you do finally complete a level you’ve been stuck on.
There are similar games out there that you can pick up for less money, however they have less levels and are a little more dull when it comes to the visuals, so it comes down to a matter of content when comparing prices. Cubikolor has a total of 150 levels that can be played in 2 modes. It also has a bit of a story, and it’s visuals are really nice. The soundtrack is O.K. Nothing spectacular but not less than what you would expect.