Danger Zone Review

  • Dev: Three Fields Entertainment
  • Pub: Three Fields Entertainment
  • Release Date: 10/10/17
  • PEGI/ESRB: 7/E
  • Players: 1
  • Size: 3.06GB
  • Category: Racing & Flying
  • Price: £11.99/$14.99/€14.99
  • Danger Zone is a crash test simulation game in which you have to cause as much damage as possible to pass a level, you are ranked, bronze, silver, gold and platinum depending on the overall score you achieve, with coins and Smashbreakers to pick up, it makes Danger Zone a “One more go” type of game.

    Danger Zone is set up of 1 main campaign in which you have 4 Test Phase areas, each Test Phase consists of 8 individual simulation tracks ranging from simple junctions to 3 tier roads etc, you will have to play each track multiple times to figure out how to achieve a higher score. It’s a little complex to explain, but each vehicle damaged grants you cash which tallies up to your overall score, you can also use a Smashbreaker which is basically an explosion that throws your car into the air and gives you some control over the direction you are moving to help you out, each level grants you 1 for free with a set amount of cars you need to destroy to unlock it, after that you can collect ones that are scattered around the track.

    You may also pick up coins there are 3 bronze and 2 silver, once all 5 of these coins are collected a gold coin will appear, collecting this along with the rest will grant you cash for each individual coin and up to a 5 million dollar bonus for collecting them all in the correct order, or 2.5 million out of order. In each track you use up to 5 different vehicles, sadly you can’t change vehicles as they are tied to the track but it does mix things up a little, ranging in speed and size it makes things more interesting, if it was the same car each time you would be able to master the game eventually, a variety of vehicles gives it more of an edge, especially for some of the more difficult tracks within the game.

    When reading above this may sound simple, but it isn’t the game becomes extremely competitive by adding a leaderboard, I didn’t think this would make much of a difference when I first set my eyes on Danger Zone but from the first simulation track i uttered the words “I want to be number 1” sadly my dreams were crushed and I only achieved a number 2 in the world for the 5th track “Burning Bridges” in phase 1 being beaten by our very own AgriusRage.

    By the time this review goes live I would have undoubtedly been knocked down a few pegs but that’s one of the things that makes Danger Zone a “One more go” game you’ll laugh, cry and rage quit but ultimately want to beat the guy that’s above you in the rankings. I would have liked to have seen some sort of replay mode in which you can watch fellow competitors replays to see how they achieved such a high score but I guess you can’t have everything!

    A download code was provided for this review by the developer/publisher
    7.7
    Gameplay 7.5
    Graphics 7.5
    Audio 7
    Replay Value 8.5
    Value for money 8
    Danger Zone

    Summary: Danger Zone is one of the most addictive games I've played this year, I wasn’t expecting much for this little indie title but it impressed me with its simple concept which can give you multiple hours of fun, you’ll laugh, cry, rage and constantly say “One more go” in a bid to beat the leaderboards, I would have liked to have seen more implemented like a replay system on the leaderboards and a longer campaign but hopefully if we get a Danger Zone 2 this is something we could look forward to.

    • Addictive Gameplay
    • Great Concept
    • Leaderboards
    • Small Campaign
    • No replay element on leaderboards

    About The Author


    Gaming since the early 90's enjoys playing platformers, survival and online co-op games.

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