Jump Gunners Review

  • Dev: NerdRage Studios
  • Pub: NerdRage Studios
  • Released: 03/08/18
  • PEGI/ESRB: 7/E10+
  • Players: 1-4 Local
  • Size: 434.72 MB
  • Price: £9.99/$12.99/€12.99
  • Xbox One X Enhanced: No
  • There have been many party games released over the years, and local multiplayer experiences where friends or family can get together and have a long night of gaming, with lots of laughing along the way. These kind of games span a whole heap of different genres and recently I got one of these types of games sent to me. It’s a game called Jump Gunners, an arena battle style game that throws in various types of weapons to spice things up a bit. I first came across Jump Gunners earlier on in the year when I attended EGX Rezzed in London. It was a game that drew quite a lot of attention and the people playing it and those waiting to play it seemed to be having a good time. As soon as it dropped for review, I was intrigued by it straight away so I jumped and gunned straight into it.

    First and foremost, Jump Gunners is a 2D side on battle arena game, with a very retro look to it. The graphics aren’t much to look at, but this is a game that doesn’t rely so much on its visuals and promotes a fun and laugh out loud gameplay experience. While the visuals aren’t all that pleasing on the eye, they have an amount of personality perfectly suited to this game. While it lacks any kind of originality and isn’t very detailed by any stretch, I couldn’t imagine this game looking any other way. Character selection offers a heap of different looks to customise your chosen character too, including a reference to a certain plumber with a red hat and a blue hedgehog as well. There are the generic headband options too so if you fancy having an 8-bit Rambo jumping around the screen then you’ll feel right at home with this.

    If you are thinking about purchasing Jump Gunners because you are expecting it to have a deep single player experience then unfortunately you will be disappointed as this is mainly aimed at couch multiplayer. Yes there are a few single player modes where you can battle bots, but it’s very limited and could become a little tedious and lonely after a while. This game is made for local competitive gaming and this is where the game is at its best. It’s disappointing that there is no online options but I’m hoping the developers add something like that into it at a later time. There are a fair amount of modes that can be enjoyed by 2 or more players such as last man standing, team deathmatch, horde mode and an option to create your very own custom matches as well as a neat and addictive little mode called Turkey Hunt. There are over 70 different maps that are all destructible in some way shape or form and there are many different and explosive weapons that can be used throughout. So while it may be limited when playing alone, it has a fair amount of content as long as you play it how it’s meant to be played.

    Gameplay is fast, frantic and incredibly fun, offering some of the most testing situations including how good my reflexes were. You have to be quick to succeed in Jump Gunners and the quality in the gameplay caters for it too as it’s very responsive and pretty smooth too for such a hectic game. The title of the game certainly suits its style of play as you have to literally jump and gun your way to victory and it will bring many moments of frustration, tension and arguments among family members or friends but all of this occurs while each and everyone of you are laughing and playing with a smile on your faces. This game is fun, there is no doubt about that but it is only fun when it’s played with a few mates, as it’s a different, fairly disappointing as a single player experience. This will ultimately limit its audience which is why I hope that the developers will add some kind of online multiplayer option.

    It’s because of this limitation that Jump Gunners really lets itself down. It’s a fun game, there is no doubt about that but it lacks something that the majority of gamers will be looking for when considering a purchase. The restrictions that are present for the solo players out there cannot be overlooked and this affects its value for money in my opinion despite its still relatively cheap price point. It’s a very similar experience to the popular franchise, Worms, which we all know is far more enjoyable with other people and Jump Gunners sides beside Worms and holds its own in terms of the amount of fun that can be had. There is none difference between the two though, and that is that Worms can be played online. NerdRage Studios potentially have a little gem on their hands here because it’s incredibly fun, but only in a limited and restrictive way. If they were to add online multiplayer then it could completely change this games appeal to a lot more gamers. At the moment this game will only get played and enjoyed to its maximum in certain situations but it deserves to be enjoyed a lot more than that, so come on NeedRage Studios, stick some online modes in there and lets jump and gun with people all over the world.

    Gameplay 8.5
    Graphics 6.5
    Audio 6.5
    Replay Value 7
    Value For Money 6.5
    Jump Gunners

    Jump Gunners is certainly fun and has a fair amount of maps and game modes to keep players entertained. Unfortunately though, most of those game modes can only be enjoyed by 2 or more players severely affecting its appeal as the single player experience is somewhat hollow and limited. The fact that there is no online modes is a missed opportunity and I hope it’s added at a later date.

    • Fun, addictive gameplay
    • Tons of maps
    • Destructible Environments
    • Single player options are limited
    • No online modes

    About The Author

    A passionate player of games for over 30 years and self proclaimed FIFA King. I enjoy all kinds of different game genres and love a good story driven game too.

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