JYDGE Review

  • Dev: 10tons Ltd
  • Pub: 10tons Ltd
  • Release Date: 06/10/17
  • PEGI/ESRB: 18/M
  • Players: 1-2 Local
  • Size: 351.9 MB
  • Category: Action Adventure
  • Price: £11.99/$14.99/€14.99
  • Jydge (yes, Jydge not Judge) is a top-down shooter based in the future city of Edenbyrg where crime is rampant and the only solution is to release cyborg Jydges to maintain the peace (Judge Dredd or RoboCop-ish). 10tons has done another great job bringing fun gameplay, sound and graphics all in a fun and customizable package. The game does feel a bit like Neon Chrome but different story/enemies/theme enough to make it it’s own game. As the Jydge you’ll go on missions to save hostages, eliminate enemies bring down crime bosses.

    Your weapon of choice is your “Gavel”, a funky shotgun looking weapon that is customizable with Specials like rockets or deployable spiders, Mods like rapid fire, armor piercing and Killing Heals to name a few as well as the option of changing fire more. You start off with standard ‘Lead Byllets” and from there move on to things like lasyrs and Ion cannons. This lets you play the game in many different ways. Deploy your spider and shoot from far away or snag a shotgun and kill up close. And that’s only the beginning! You’re able to customize your Jydge with 4 “Cyberware” options.

    You start with a basic armor increase and after you clear levels you move up to things like a deployable laser drone and smart bullets that don’t kill civilians (which is amazingly helpful when trying to clear all the objectives (Medals). When you look at the Medals, each area starts off with 3 and generally they’re all pretty similar to eachother. You’ll need to rescue hostages, loot all containers and sometimes exit within a particular amount of time. Once you clear the level you’ll get the “Hardcore” Medals which add more enemies and make the Medals more difficult to achieve.

    You don’t have to clear all three Medals in one run which is nice so you can work on them systematically and formulate a plan per Medal. You unlock everything from Gavel/Cyberlink upgrades and levels by completing Medals, so you’ll need to go back and work on the first levels pretty early to move on to the next sections and get enough gear to actually beat the next areas.

    You won’t get bogged down with a lengthy story which is good and bad at the same time because while you may want to know why something is a particular way, you won’t have to worry about it and will be able to get back to killing! You’ll also enjoy a nice audio track that puts you in the mood to shoot! I have run into a couple small spots of lag, but it’s far from consistently laggy/buggy. If you bought the game on launch day it’s a good deal at $11.99 and even if not at $14.99 it’s a good price for the all that you’ll get out of it with all the customization and re-plays needed to get through everything.

    A download code was provided for this review by the developer/publisher
    Gameplay 7.5
    Graphics 7.5
    Audio 8
    Replay Value 8
    Value for Money 7.5

    Fun time battling enemies makes you feel like RoboCop-Dredd! Weapon and perk customization as well as multiple objectives per level per Act will give you plenty of gameplay for the money!

    • Lots of customization
    • Fun audio track
    • No lengthy story to bog down gameplay
    • Couple of lag spikes
    • Not enough story

    About The Author

    Gamer since Atari 2600. Made out with a NES Cartridge before a girl! Father of two and can't be prouder!

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