Have you ever played a racing game and wished haplessly that you could veer off for a path that might save a few seconds off of your time but was out of the way of the required checkpoint? Lightfield offers you that option. An omni directional racer, Lightfield allows players to forge their own way along the track whether that be by grinding upward on a vertical pillar or skipping off of a wall at a higher speed than your opponents.
There are seven different tracks that players can unlock by earning experience points in Lightfield. While some experience can be built up by running (and re-running) the first track’s time trials and beginner racers while you learn the best path, there’s also the option to leave the track and races entirely and enter Exploration mode. Exploration mode lets players take off from the track to roam around the environment completely free from time constraints or checkpoints. Each level’s exploration mode is littered with collectible stars. Fear not, however, as finding a star in exploration mode immediately pops up an indicator to show you the next star’s location as well as how far away from you it is. This helps to ease the strain of roaming around aimlessly in these vast environments to hunt down little white glowing orbs. Collecting all of the orbs in Exploration Mode is the best way to gain experience and level up, as finding all on a level can earn upwards of 30,000xp.
For those who prefer the more traditional racing elements than free roaming through the skies, each track offers 4 different race difficulties and also unlimited time trial modes. Zooming through the finish/starting line is all that is needed to activate time trials. Racing bots of various difficulties, from beginner to hyper, will spawn in along side of the player. Players can choose to follow the various AI racers’ light trails in an effort to learn to the path they take or they can look for ways to shave off those precious seconds to get better times than the AI. So long as the player continues to pass through the finish line, they can reattempt the time trials as many times as they’d like. In order to stop the time trial mode, the player has to press start to bring up the game’s menu. From there, they can choose to race on another map, or to activate one of the circuit races.
Circuit races in Lightfield are pretty standard fare for what we expect from a racer. There are AI racers that will forge their own paths across the track, grinding against walls and skipping sections whenever possible, to cross through check points and reach the finish line in first place. Its specifically the omnidirectional aspect of Lightfield that sets it out from other racers, and apart from that there is little in the one way of innovation to the genre. The vehicle that players can control can not be upgraded or changed in any way. There’s no customization and no real measure of progress beyond just the satisfaction of cutting away the time and beating the more difficult AI. Lightfield does tease multiplayer functionality, but upon release that was not actually working and it wasn’t possible to invite or find others to race against.