Marvel’s Women of Power is the latest table pack for Pinball FX2 from Zen Studios, which features 2 tables, A-Force and Champions. Is this DLC pack for the ever growing collection of tables in Pinball FX2 worth a buy? Read our review below to find out..
The pinball masters at Zen Studios are no strangers to superheroes, having previously released DLC tables dedicated to other prominent characters from the Marvel Universe such as Deadpool and Captain America. For this DLC, however, Zen Studios has opted to let the heroines of Marvel take center stage. At a price point of £5.59, this DLC pack contains 2 tables to add to your Pinball FX 2 collection.
Marvel’s Women of Power A-Force table touts an all new story line featuring Black Widow and Madam Masque. These typical Marvel rivals are being forced to work cooperatively upon finding themselves in an alternate reality where Soviets have taken control of New York following the destruction of the Cosmic Cube. The overall visual appeal of the table is well done and very much feels like a war torn New York. However, the game elements themselves felt a bit cluttered and hidden. To activate one of the several available table modes, the player is expected to hit the ramps in a particular order. The ramps are difficult to hit properly despite the addition of two smaller flippers for extra control. Attempting to send the ball up the ramps frequently resulted in the ball hurtling itself back toward the drain with little hope of salvation. Often times I found myself shrugging off the effort entirely and just content to boost the ball around with the goal of racking up score as opposed to making any true progress in the story. The handful of times I successfully triggered a mode felt more like a happy accident than any sort of true success. My favorite of these “happy accidents” turned out to be the Titanium Man – the table’s multiball alternative – primarily because it was so easy to actually hit the objective.
The second table included with this pack, Marvel’s Women of Power Champions, also gives us an entirely new story line for it’s heroines. Ms. Marvel is on her way to the bank to deposit the day’s earnings from her newly opened coffee shop only to be caught up in a daring bank heist actively being perpetrated by none other than Bombshell. Its up to Ms. Marvel, with the help of Squirrel Girl and Spider-Gwen, to track down Bombshell and retrieve the money to save the coffee shop. Of the two tables offered, this one certainly has the better layout. The table is bright, visually appealing, and devoid the clutter that plagues the A-force table. Like its counterpart, the Champions table features several game modes that can be activated by hitting the ramps in the correct order. One such mode required the player to collect magical sparkles using the Staff of One on a dot matrix screen. It sounds good on paper, but the difficulty of controlling the staff means the actual execution leaves something to be desired. Unlike with the A-force table, however, triggering the modes in Champions feels like an attainable goal and I found myself activating them with purpose as opposed to doing so out of dumb luck.