As a child like most kids I played with Lego. Getting sets for birthdays and Christmas’ I spent a lot of time on the bedroom floor constructing the objects on the box. Fire engines, Planes, Cars and Spaceships but after a while most of your bricks got thrown into a huge box and jumbled up. Now lost and without the instructions for the fire engine that is somewhere in the broken pieces in this bottomless pit of a Lego box you proceed to try and build a fire engine. It looks similar but different. Now there seems to be weapons on it… and wings… the pilot now sits in the back end because the engine is now at the front. This is how it feels to play Robocraft Infinity a game where anything is possible in regards to building death machines to be used in a 5 vs 5 combat scenario.
When you first turn on the game you are quickly transported to the tutorial zone where you complete a premade mech by adding a few weapons and cubes. After this you go to the firing range a small map where you can drive walk or fly about shooting at targets on the wall. The first thing I noticed is the graphics are smooth and the animations are great. Apart from the mech legs. I hated the movement with legs it just didn’t feel like I was walking.
I would have much preferred to walk slowly and more menacingly than looking like Fred Flintstone tip toeing to throw a bowling ball down a lane. Because of this I tended to go for wheels as flying capability isn’t available to start with. In order to gain the ability to create huge air bots you first needed to unlock wings and propellers and to do this you need to get robits an in game currency that is obtained from loot boxes…. Yes I said the dreaded words. This game has loot boxes in. Boxes you earn from levelling up and competing in games. Inside the boxes are cosmetic gear and better weaponry you can attach to your robots. You gain robits from getting replica items from these boxes. I feel robits should be earned playing the matches too not just by gaining duplicates in loot boxes.
Instead of complaining about how people had better gear than me in game however, I found myself wanting to play to unlock the weapons that others had or the jet engines they had. It can become a bit unfair. At one point I had six rail guns functioning and I was shooting this one guy who had 1 laser left. He still managed to down be. In regards to battles, there currently is only two modes Deathmatch and Battle arena. Deathmatch is a 5 vs 5 battle where kills only matter. Battle Arena is a 5 vs 5 match where you capture and hold points to destroy your opponents reactor and is ranked. I enjoyed the gameplay although I did yell at my screen when someone who had a more powerful gun destroyed me which happened quite a lot. In the future I would hope the devs looked at player balancing its games so that a player who just started doesn’t play against someone who has been playing for months.
Gameplay aside, the graphics are great. Colourful arenas and guns that look awesome. The robot creation is endless and I’ve seen all sorts of mechs come to the field. A personal favourite is someone had created a Donald trump mech that was wielding two machine guns running around and jumping like a maniac. Your brain can think up something, you can create it! You can also download robots that other have shared online. I couldn’t find the Donald trump one. I personally couldn’t create anything from scratch and had to use the templates to start me off but with practice I’m sure I could come up with something awesome.
The music and sound effects really bring about the right atmosphere in the game. Explosions and gunfire sounds are great and the voice acting in the arena has been recorded really well. The game only costs £14.99 and it’s a steal at that. I feel I could spend a lot of time on this game creating all sorts of weapon wielding robots.