The Flame in the Flood Review

Developed and published by The Molasses Flood, ‘The Flame in the Flood is a wilderness survival game in which a girl and her dog travel by foot and by raft down a procedurally-generated river. Scrounge for resources, craft tools, remedy afflictions, evade the vicious wildlife and, most importantly, stay healthy in a dangerous wilderness. Featuring an original full length soundtrack by acclaimed Alt-Country rocker Chuck Ragan featuring The Camaraderie, The Fearless Kin and other special guests.’

The Flame in the Flood is a rogue-lite survival game that is procedurally generated, in which players take on the role of Scout and must search for items that can be used to craft tools, clothing, first aid and weapons to stay alive. Players also get the use of a rickety raft that they can take down river to search new and more dangerous locations. There’s quite a lot to take on board when first playing The Flame in the Flood. There’s lots of stuff to learn as well as the game being unforgiving, so you should expect to die and start a new game a fair few times before you get the hang of everything and are able to reach the end.

But with the game being procedurally generated each play through will feel different as you encounter different items and wildlife in different locations each time. Not forgetting the weather, which comes and goes at random and should you be lucky enough to encounter a thunder storm then you’re in for a visual treat, (although you’ll want to get somewhere where you can keep dry and not to catch your death of cold). The locations that you visit will all be different. from the safety of abandoned churches where you can get a good nights sleep. to wolf infested forests where, if you don’t have your wits about you, you’ll soon find yourself at their mercy and be their next meal.

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The crafting system is very in-depth with multi tiered crafting meaning you’ll have to craft some items before being able to craft others, and some items can only be crafted at a camp fire. Resource management is also something to be aware of, having few slots in your back pack as you are travelling around will soon have you making a trip back to the raft to make room as you can store items there too, but you can only access its inventory when you are stood on the dock next to it. The raft itself is upgradeable, you’ll come across some docks that will enable you to do this, where you will have the ability to add extra storage, an on board water filter system, stove and even a motor.

You are also accompanied by Aesop, a scruffy looking dog that will help point out useful items along the way. He also has a small amount of storage space that you will definitely want to keep your most treasured items in, as these will carry over to your next play through even if you die. So do bear this in mind if you are on your last legs and chuck some stuff in to those slots before you snuff it. other than that though, Aesop is quite useless so don’t think you can rely on him if you encounter some of the nasty wildlife while playing. You will occasionally come across cache boxes that will give you some form of quest to complete, mostly around crafting items or performing actions with crafted items. completing these will reward players with certain items.

You’ll definitely want to take your time and think things through while playing, rushing ahead will only get you killed. taking your time to look at all the items available in the area and make best use of them before moving on is not only a must, but you’ll enjoy doing it. The Flame in the Flood is so immersive you will play for hours on end. Even when you die it isn’t as frustrating as you would expect, you simply learn from the mistake/mistakes you made and try again. This is a big point to make about The Flame in the Flood, deaths don’t feel cheap. Most of the time it will be because you didn’t make ‘this item’ or ‘that item’ or mostly when first playing you simply just rushed ahead. But you know that you could have done differently to avoid it.

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During my first play through I encountered some fire ants early on, and got stung by them and never gave a second thought to ‘sorting it out’, which ended up with the sting becoming infected and I died as a result. Also messing with the wildlife is a bad idea, in the next play through I thought it would be funny harassing the first wild boar I encountered, which only led to me receiving some broken bones that I couldn’t take care of as I didn’t have the items needed to make splints. That then ultimately led to my demise at the ‘paws’ of some wolves in the next area as I was unable to escape. all totally my own fault and I knew it.

There’s two game modes to play, Campaign and Endless mode with very little to differentiate them other than the latter being.. well.. endless. Visually The Flame in the Flood is stunning, with what I described in my preview video as ‘3D paper art’ styled. It also features a day and night cycle and a weather system with the aforementioned thunder storms. The sounds are amazing, lots of wildlife ‘noise’ while playing and it also features an ‘original full length soundtrack by acclaimed Alt-Country rocker Chuck Ragan featuring The Camaraderie, The Fearless Kin and other special guests’ which I must say fits the game perfectly.

Check out our preview video.

A download code was provided for this review
Gameplay 9.5
Graphics 9
Audio 9
Replay Value 9.5
Value for Money 9
The Flame in the Flood

Summary: The Molasses Flood have produced a fantastic, in-depth and very immersive survival game that I just can't put down. although it may not feel very forgiving to some, giving it a chance and learning from your deaths, and taking time to get to know how to craft items will feel very rewarding. A must buy for survival fans.

  • procedurally generated map
  • very in depth crafting
  • visuals and audio are superb
  • Some may find it unforgiving
  • not much difference between campaign and endless modes

About The Author

Gaming since the early 80's. Love survival horror and a real big fan of indie games!

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