Toby: The Secret Mine tells the tale of a small creature (Toby) who has watched his small peaceful town turn into disarray when villagers started to go missing, a few brave souls attempted to delve into the dark woods looking but never returned, Toby didn’t want to sit and do nothing so he decided to take matters into his own hands.
When you first load up Toby: The Secret Mine you’ll think you’ve been dropped straight into the game where you see the small silhouette of Toby and along comes a larger silhouette with red eyes (he’s the bad guy) at first when you give chase you’re given the assumption this is going to be the game, running after the larger enemy who has stolen your village people until you quickly come to a cliff edge and he manages to get away. This is when the title screen image appears and you realise you’re not actually playing Level 1, yes this happened to me in my preview, don’t laugh.
So the aim of the game, in a nutshell is basically what I’ve stated above, you’re chasing the enemy throughout many levels, finding trapped friends along the way and coming across all kinds of different traps and puzzles. Although it’s easy to say that but when you put this into practice it can get the better of you and leave you confused pondering what to do next, I found myself puzzled a number of times to then find the way through the level, which 9 times out of 10 seemed rather straightforward, this can only be a plus as it’s making the game not too difficult but not necessarily easy. If you pay attention to the detail in the artwork and also sound effects you’ll manage to figure out most of the travelling puzzles throughout the levels, you will also come across a few puzzles which may make you stumble slightly, but overall are quite enjoyable. Along with all of the puzzles you have collectables which are creatures kind of like you locked in cages, these are in hidden areas which you can make out via a faded black line rather than a sharp line like the rest of the artwork, I stumbled across the majority of the collectables with a few being a little trickier to notice. I did notice a few slight glitches along the way with 1 rather large annoying one in which your character would become stuck in one position unable to move, the only way around this was to force close the game and reload in at the start of the level, this really put a damper on a decent little platformer but I believe the developers are working on a patch to fix the problem.
The artwork in Toby: The Secret Mine is rather beautiful a bold black silhouette sits in front of a handcrafted background. Combining these together makes for an appealing easy on the eyes experience, it looks a lot better than I was expecting, mixing that with the background audio which changes and is set in a style to fit the level work well, it’s not too in your face or annoying just a subtle track in the background to suit what’s happening around you.