Racing games have never been my “thing” I’m always the guy smashing in to everyone, taking corners wrong or shouting “POWER!!!!” as soon as you have a straight section of a race track, as you would expect from this TT isle of man would not have been a game i would pick up, if you check out our youtube channel the only racing game I’ve ever covered was DiRT Rally and that was due to a logistics issue, after being let down by a reviewer I decided I wasn’t going to let my poor racing ability beat me and decided to take on TT Isle Of Man – Ride On The Edge, the best bit about it? I wasn’t nearly as bad as everyone would expect!
To start off i need to let people know this is a simulation racing game, it’s not going to be as simple as pulling back the right trigger and flying around bends at a million miles an hour, you’re going to find many times whilst playing TT Isle Of Man that your rear end is going to flick out and throw you off in an absolute gob smacking fashion, you’ll scream in terror as you realise you’re reaching the back of the race and will not be able to make up the time due to your unlucky mistake. In my early hours of playing this game I swore a lot and screamed it was broken, but I was just trying to pick up and play the game without any thought on how the physics work, to put it simply I needed to realise I was playing a simulation game and not an arcade racer, once I got past that quite obvious observation I really started enjoying the game and appreciating what the developers had put together.
With certain points mentioned above the game did have a few issues but we’ll talk about them later, right now I’d like to talk about how the main career is set up, you’re sent 3 races a month and some of them have multiple choices, in here you have a choice of either a multistart race or a time attack which is just a section of one of the tracks, each race will have a different amount of cash you can win from coming first and they also differ from Super Sport and Super Bike Motorbikes depending on which one you prefer, I quickly realised I was a fan of the Super Sport bikes as the Super Bikes were extremely powerful and at first I couldn’t keep myself on the bike when going around bends, I was stupidly pulling the throttle back to its maximum amount instead of feathering it which was casing some really odd slides along the ground or direction changes into different objects on the track, you also get 1 message after each race which updates you on your financial status, you do get charged each month throughout the season for maintenance, repairs and certain entry fees depending on the race, but you can also bring profit in from winning races, bike sales and merchandising so if you’re good with your money and quite handy on one of these bikes you’ll be able to set yourself up for a nice little nest egg of cash to buy as many bikes as you like after a few seasons. As well as the single player career you can also take part in quick races and time attacks in both modes you can set the time of day and also set it to laps or sections, in quick race you can also set other aspects like mass start, and TT settings along with the number of laps you would like to partake in, also in single player if you missed it at the start you can replay the tutorial just in case you haven’t picked the game up in a week or two and feel a little rusty.
As i said earlier the game is a simulation game (to some extent anyways) so you can move your weight around on the bike, this consists of side to side and back to front, all of this will have an affect on your racing and it’s something that you manage to figure out fairly quickly whilst playing, i mentioned earlier you can’t go around corners at a million miles an hour like in some arcade racers, the best way i found to defeat all of your AI or multiplayer competitors is to simply feather your right trigger (throttle) rather than hammering it down in a bid to be the fastest mofo on the track, control is everything in this game and while you will find moments where you’re sliding off and can’t figure out why it’s happening if you take your time around bends and feather along straights you should manage to bag yourself a victory, i did find many times that even with that knowledge it wasn’t always enough and it did make this game a struggle at times, especially when you’re coming up to the last bend, you have a decent lead and then suddenly even though you’ve slowed right down and you’re controlling your bike like some kind of biker bad boy you you’ll get dropped like a bad habit from your bike and everyone will overtake you putting you in one of the last places in the race and ultimately causing you to wonder if you should give up on your dreams of being a superbike champion, it is an issue that will hopefully be addressed, to make sure i wasn’t just being an absolute noob i went and asked Russ if he was having any of the same issues in which he agreed with me that at times you will get thrown off your bike and have no idea what just happened or why it happened, we put it down to maybe leaning slightly too much or when trying to feather the throttle we were a little too hasty to get up to speed but with it happening more and more times and no indications on screen or anything you could visibly see it just left me rather stumped, i would have liked some kind of warning that i’m being a bit of a tool and accelerating too much or something to tell my i’m throwing my weight about too fast but unfortunately that isn’t implemented into TT Isle Of Man, maybe this is something they could look at if they brought our a 2nd? It did happen a fair bit and it was about 50/50 on confusion and knowing I had done something wrong but with other players stating similar issues I didn’t want to leave it out of this review, it wasn’t a game breaker by any means more of a reason to rage quit more so than usual then re-attempt the same race 5 – 10 minutes later after a cool down.
Now it’s time to talk about the bikes! As I said earlier they are split into 2 categories, SuperBike and SuperSport, the game has 9 different manufacturers, BMW, EBR, Honda, Kawasaki, Norton, Suter, Triumph and Yamaha offering a range of bikes with different liveries and specs on each Motorbike the prices range massively depending on which type of bike you would like and you do get to choose a bike at the very beginning of your career, I went with a Honda CBR600RR, I would like to say I picked it for its amazing abilities but as i don’t know anything about motorbikes I simply chose it for its livery, whilst playing the game a little more i realised i much preferred the Kawasaki ZX-6R it just felt like it handled better and had a much better top speed, sadly in TT Isle of Man – Ride on the Edge you can’t upgrade your motorbike in any way which was upsetting at first until I realised that it was remaining authentic to the actual TT Isle of Man rules, it would have been decent if you could have created a custom livery but again it would not have been in keeping with its authentic roots to the TT Isle Of Man.
You also have a multiplayer option which consists of online multiplayer and offline multiplayer, the offline multiplayer lets you have up to 8 players racing separately for the fastest time, so 3 laps of said track then you pass the controller to player 2 and so on until everyone has completed the race and you will see who has won overall, the only track that would allow sections, as well as full laps, was Snaefell Mountain Course, which is so big I don’t think I could get multiple people to play the full lap back to back,I was surprised by this offline multiplayer option it would be a great game to play if you have some competitive friends over, I was rather glad they didn’t do a split screen option and stuck with the old school way of passing the controller after your turn. You also have online multiplayer which didn’t have as much choice as I suspected it would you get the choice to either host or join a game in which you can select your category of bike, and then when it comes to track selection you only have “Isle of Man” or “Other tracks” which was a bit of a let down, especially considering when you host the race you have to select who gets to pick the next track which is from a selection of three, you can choose host who will be able to take charge or you can select vote to allow the lobby to vote which track they want, I really expected to have more of a choice when selecting tracks and this really let down the online multiplayer aspect of the game, to top all of that off getting in to a game takes an age, I really struggled to find a game even if I left all of my search options open to anything, most of my online multiplayer games were racing Russ (AgriusRage) I did want to test my new found racing ability to the masses but only manages to find a few games, as I’m typing this review I decided to search again only to come up empty, my best advice is to buy this game for its single player, offline multiplayer and private online multiplayer modes as you simply can’t find a race.
With all of the different game modes mentioned above I wanted to talk about the artwork within the game, I personally thought it looked great I never came across any screen tearing even when I was playing in first person which, for the record was not for me at all and I had to stick with 3rd person but overall everything looked fantastic, I did have high hopes for this with it being an Xbox One X enhanced game it may not receive a solid 10 for its graphics but it didn’t disappoint, something that did disappoint was the annoying music on the startup screen and menu screens, I personally wasn’t a fan of the sort of old school rock genre music they had chosen but again that may not be the case for many others, the engine noises of the bikes sounded great the only thing I would have liked was for the other players engines to be a little louder in multiplayer, unless they were right beside you then you just couldn’t hear them in the slightest.