Developed and published by Leikir Studio, Wondershot is a local multiplayer battle arena game that has single player features in it, brought to you by Leikir Studio. There are 3 game modes for players to choose from: Multiplayer, Challenges and Endless. Multiplayer is a local mode that can put you and up to 3 other friends against each other as you race to win the most rounds in a competitive arena. Challenges offers 45 separate levels that give players a challenge to beat, each one getting progressively harder and testing their abilities. Finally, there is Endless. A survival mode that challenges players by putting them in randomly generated arenas against endless waves of enemies that gradually gets harder.This can also be played with 3 other friends locally.
The gameplay in Wondershot is very simple, using only the left analogue stick and the A button for the main controls the game tests the players ability to aim shots and predict enemy movements. You can also dodge using LT and hold your aim position using RT, although these won’t be used too much unless you play Endless and Multiplayer. A few challenges also require use of these features. Players have 4 characters to choose from when playing as well as four weapons. There are no bonuses to the character you pick but each weapon has unique properties which can help a person’s play-style or work better on certain maps. In Challenge mode the weapon you get for the challenge you pick will be locked.
One of the things I liked about the game was the difficulty, especially on challenge mode. Each challenge group has different difficulty levels with each level having two bonus medals to get: Perfect Shot and Beat The Dev time. These two medals are hard enough to earn, requiring perfection from players but just beating the challenges themselves is hard enough. They really are a challenge and it’s something that isn’t too common in most modern games, especially indie games where you don’t really expect too much of a challenge. Endless mode gets harder later on due to the variety of enemies and constantly changing arenas which is well done and gives a different experience every time. The same can also be said for Multiplayer which offers a different arena each round.
There is a good variety of enemies in the game with different abilities. Some enemies will fire ranged attacks at you while some may charge at you or use a chain to pull you towards them and melee you. Each enemy can also get power ups. An example of this is some enemies gaining shields and another one I came across was one of the bull-like enemies (Minotaur?) changed from it’s usually brown colour and became a hulking, red mass that left a trail of mud behind it (Mud can slow the player down). The soundtrack for the game is a simple, mostly chill one which fits the mood of the game. The other sounds in the game are also well done such as audio warnings for attacks the only thing bad it the character voices can get a bit annoying.
Check out our preview video.